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AV, Multimedia and Digital Signage Solutions

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Our AV, multimedia and digital signage solutions provide you with the technology you need to set up high-performance AV distribution and digital signage systems.

We're your source for digital signage platforms and everything behind the screens. And we mean everything – AV splitters, extenders, switches, converters, scalers, enclosures, and more.

 

Black Box AV, Multimedia, and Digital Signage Benefits

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Efficient Meeting Room Booking

Make instant reservations, and extend or cancel existing meetings directly from the touch panel

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HDMI-over-IP Distribution

Display up to 4K video over IP to a virtually unlimited number of screens as far as your local network reaches.

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Create Artistic Video Walls

Captivate the audience with multi-screen, individually-shaped video walls.

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Mission-Critical Visualization

Create advanced video walls to improve situational awareness and operator response time.

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Interactive Standalone Signage

System designed for applications that require touch interactivity and advanced processing of video content.

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Suitable for Harsh Environments

Appliance is sealed, fanless, and quiet. Ideal in harsh industrial as well as noise-sensitive environments.

Featured AV, Multimedia, and Digital Signage Solutions

MCX

Next-Generation AV over IP: MCX

MCX is a next-generation AV-over-IP solution from Black Box. MCX distributes and extends 4K 60 Hz video and audio over IP and is made for 10-Gbps network infrastructures. This robust video distribution system allows AV and data payloads to exist on the same IT network, which reduces network management time and costs.

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HDMI-over-IP: MediaCento IPX

Transmit HDMI video over Ethernet to a virtually unlimited number of screens as far as your local network reaches.

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Digital Signage Platform: iCOMPEL 

Create, distribute and manage attention-getting digital signage without a lot of creative or technical know-how.

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Temperature Kiosks: BDS-8

BDS-8 is an all-in-one kiosk with fast, contactless temperature measurement, facial recognition, and mask detection.

ControlBridge

ControlBridge

Control bridge multisystem & room control

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Reserva

Reserva is a touchscreen room sign with the latest room booking functionality and advanced digital signage features.

AV, Multimedia, and Digital Signage Product Portfolio

Video Extenders

Video & Multimedia

Video Wall Controler

Video Wall

Digital Signage CTA

Digital Signage

Room Scheduler

Room Scheduler

AV Solution Videos

An Introduction to Digital Signage

MediaCento IPX Introduction

Modern Meeting Rooms Webinar

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Understanding Video Compression Part 1

 

Understanding Video Compression Part 2

 

Understanding Video Compression Part 3

 

Understanding Video Compression Part 4

AV Industry Application

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Broadcast and Post Production

Display hundreds of video sources in windows of any size across a canvas of multiple screens.

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Corporate

Transform operations for businesses of all sizes with innovative technology products and solutions

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Education

Technology that increases learning, productivity, collaboration and student success

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Government

Visualization & signal management made for 24/7 mission-critical environments.

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Hospitality

Provide enhanced guests experiences and maximize returns on your IT investments with entertainment, wayfinding,and more.

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Esports

Overcome source to display latency with glass-to-glass encoding and decoding that happens in real time.

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Case Studies

UNC Gets Into the Esports Arena With MCX

Dec 24, 2021, 21:59 PM
UNC – Chapel Hill turned to Black Box when they needed to add an esports gaming arena. Black Box deployed MCX, a state-of-the-art AV over IP solution that streamlines esports and delivers advanced, interactive gaming in real-time.
Title : UNC Gets Into the Esports Arena With MCX
Company : University of North Carolina at Chapel Hill
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BACKGROUND

The Carolina Gaming Arena at the University of North Carolina at Chapel Hill (UNC-Chapel Hill) is a place for students to come together, find others within the on-campus gaming community, and celebrate everything students do in the area of gaming, be it social, academic, or research oriented.

UNC-Chapel Hill has put targeted programming and support models in place to both increase gaming in a healthy way and curtail negative effects of gaming. Classes that will be taught out of the Gaming Arena, and the facility will also host a research study. The facility, which launched with a soft opening on June 10, 2021, is also home to Carolina's competitive esports teams for Rocket League, Valorant, Counter-Strike: Global Offensive (CS: GO), Dota 2, League of Legends, Rainbow Six Siege, and Overwatch.

"At the end of the day, if all that happens is that a student comes down to the arena and they're really impressed and they have a lot of fun hanging out, then that's fine, as well," says Lee Hyde, ResNET director for Information Technology Services at UNC-Chapel Hill. "It all contributes to their success."

CHALLENGE

"The goal of the Carolina Gaming Arena is to reach as many people as possible to share a message about gaming and an experience that is welcoming, lowers toxicity, increases diversity, and supports students where they already are," explains Hyde. "We wanted a space that would absolutely attract the most diehard competitive player, as well as someone who has no interest or perhaps is a bit timid about entering the world of gaming. We needed a facility that would really wow people and attract them down to the arena to engage with the gaming community here at UNC."

One primary goal in the design of the Carolina Gaming Arena was to make the arena accessible and friendly not just for players, but also for the viewing community. Hyde and his team therefore needed a simple and intuitive control system that would allow students to interact with the technology in the room with ease. He envisioned an interface that would allow students to grab video from any gaming system or PC in the room, bring it to a specific display, and consume the experience of someone else playing.

SOLUTION

Hyde and his team did extensive research into solutions and made visits to sites on both U.S. coasts to determine just what sort of experience they wanted to achieve with the new Carolina Gaming Arena. He consulted with various mentor groups, and repeatedly heard that he should consider Black Box.

"We weren't sure about the execution options or what the experience would look like, but we were pretty much sold on Black Box as soon as we spoke to their team," says Hyde. "The company's MCX AV-over-IP system was essentially the perfect solution that we had brainstormed on our own — without realizing it actually existed."

Serving as a single-network solution that enables converged networked AV, MCX delivers up to 4K 60Hz 4:4:4 video uncompressed over 10GbE with extremely low latency and switching times. The Black Box system makes it possible to handle video walls and video extension (point-to-point and point-to-multipoint) on a traditional IT network, with intuitive control over how content displays on every screen. As a software-controlled system, MCX brings flexibility and infinite scalability that allows for unrestricted expansion of the system.

According to Hyde, the most attractive aspect of the Black Box MCX system is that it can be deployed and extended very easily and without reliance on a matrix switcher in an equipment closet. He had limited space available for housing AV devices and didn't want to add additional cooling for that equipment. In addition to eliminating the need to run HDMI lines, he was able to create a distributed architecture and minimize the amount of equipment that possibly could fail during operations.

"If you have power where you need it to be, you just run an ethernet cable, connect MCX devices on either end of the network, and you're good to go," says Hyde. "The only requirement of using MCX is that it runs on a 10 Gbps network, and we are a CAT6A campus, so it's just seamless over the same network infrastructure we already have in place. And, honestly, it would be incredibly easy to run a network cable if we did need an additional location."

The MCX system controls audio and video signals for nine Samsung 55-inch monitors, three video columns made of up two Samsung 46-inch monitors mounted in portrait mode, and 13 Samsung 4K monitors of various sizes for content distribution across viewing areas. The fact that MCX has zero image lag is also tremendously valuable in the gaming environment, where exceptionally low latency is a must.

MCX allows users to handle video and audio separately, so the Black Box system made it easy for Hyde and his team to amplify audio in different zones of the arena without a lot of extra components. Along with audio and video, MCX decoders and encoders handle serial and USB distribution.

"We have 29 screens plus a ton of other devices throughout the room to manage, and it was important — and surprising to us, frankly — that the MCX devices so easily could send signals, serial commands, or other commands to each of those devices," adds Hyde. "We can instantly turn on the room or turn it off without having to walk around and individually control devices."

Today, when a student walks into the arena, they can use a Black Box touch panel and graphical user interface to select any computer or game console listed on the screen and choose the screen on which they'd like to watch game play. Hyde and his team can customize the appearance of the touch panel and change its configuration over time.

With MCX decoders installed in the nearby Carolina House Creative Labs, students are able to produce content from the arena for streaming on the Carolina Gaming YouTube and Twitch channels.

RESULTS

By giving students and other visitors to the Carolina Gaming Arena straightforward control over video distribution, MCX lowers technical barriers to participation in the gaming community. It also helps UNC-Chapel Hill offer a unique environment and experiences that students don't necessarily have available to them anywhere else.

"We have a mission to make sure that gaming is open and free to everyone, and that it is as easy to interact with as possible," says Hyde. "MCX devices are definitely helping us achieve that goal."

Hyde plans to expand the use of MCX in the future. He can quickly and simply run additional decoders out to other locations throughout the building or across the greater UNCChapel Hill campus, and he is working with Carolina Athletics not only to support teams within the gaming arena, but also to bring a larger esports tournament into an athletic facility such as the Dean Smith Basketball Center. Looking ahead, he also hopes to add a larger gaming arena in the next several years.

The Carolina Gaming Arena's deployment of MCX shows how the latest software-defined AV-over-IP systems can ease universities' entry into the world of esports. Offering flexibility, scalability, and unparalleled performance at an attractive price point, MCX serves as a highly adaptable solution that can change and grow with the needs of the institution and its student body.

Tags :
  • AV
  • Education
  • E-Sports
  • MCX
  • TPS
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