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The smart way to grow small and mid-sized networks.
Manage this high-speed switch through your Web browser.
Switch Gigabit copper and fiber—while providing bandwidth and prioritization where you need it!
The simple solution for expanding your network.
Expand your Gigabit network effortlessly.
Power up to 24 PoE devices while switching Gigabit-speed traffic on your network.
Four fiber ports support up to 2 kilometers over multimode fiber.
The easy, flexible way to increase network efficiency!
Power up to 24 devices through 10/100 Ethernet ports—plus uplink to Gigabit fiber!
Supply power to VoIP phones through manageable, switched Gigabit links.
Give important traffic priority and bandwidth when switching Gigabit copper—and fiber!
The basic modular switch with copper and fiber options.
Provides two Gigabit dual-media ports plus three slots for hot-swappable, 8-port Fast Ethernet modules.
The little switch that could.
Four fiber ports support up to 2 kilometers over multimode fiber.
Add eight (8) multimode fiber ST ports to your Modular Express Ethernet Switch.
Add four auto-sensing 10-/100-Mbps RJ-45 ports to a Modular Fiber Switch.
Adds eight multimode fiber ports to our LB610A and LB611A switches.
Add eight (8) multimode fiber SC ports to your Modular Express Ethernet Switch.
Extend your network up to 40 kilometers over single-mode fiber.
Connect PoE equipment at the edge of your network—even outdoors!
Power up to eight PoE devices while switching Gigabit-speed traffic on a network.
Add six (6) RJ-45 ports and two (2) multimode fiber ST ports to your Modular Express Ethernet Switch
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With the rapid development of computer networks over the last decade, high-end switching has become one of the most important functions on a network for moving data efficiently and quickly from one place to another.
Here’s how a switch works: As data passes through the switch, it examines addressing information attached to each data packet. From this information, the switch determines the packet’s destination on the network. It then creates a virtual link to the destination and sends the packet there.
The efficiency and speed of a switch depends on its algorithms, its switching fabric, and its processor. Its complexity is determined by the layer at which the switch operates in the OSI (Open Systems Interconnection) Reference Model (see above).
OSI is a layered network design framework that establishes a standard so that devices from different vendors work together. Network addresses are based on this OSI Model and are hierarchical. The more details that are included, the more specific the address becomes and the easier it is to find.
The Layer at which the switch operates is determined by how much addressing detail the switch reads as data passes through.
Switches can also be considered low end or high end. A low-end switch operates in Layer 2 of the OSI Model and can also operate in a combination of Layers 2 and 3. High-end switches operate in Layer 3, Layer 4, or a combination of the two.
Layer 2 switches operate using physical network addresses. Physical addresses, also known as link-layer, hardware, or MAC-layer addresses, identify individual devices. Most hardware devices are permanently assigned this number during the manufacturing process.
Switches operating at Layer 2 are very fast because they’re just sorting physical addresses, but they usually aren’t very smart—that is, they don’t look at the data packet very closely to learn anything more about where it’s headed.
Layer 3 switches use network or IP addresses that identify locations on the network. They read network addresses more closely than Layer 2 switches—they identify network locations as well as the physical device. A location can be a LAN workstation, a location in a computer’s memory, or even a different packet of data traveling through a network.
Switches operating at Layer 3 are smarter than Layer 2 devices and incorporate routing functions to actively calculate the best way to send a packet to its destination. But although they’re smarter, they may not be as fast if their algorithms, fabric, and processor don’t support high speeds.
Layer 4 of the OSI Model coordinates communications between systems. Layer 4 switches are capable of identifying which application protocols (HTTP, SNTP, FTP, and so forth) are included with each packet, and they use this information to hand off the packet to the appropriate higher-layer software. Layer 4 switches make packet-forwarding decisions based not only on the MAC address and IP address, but also on the application to which a packet belongs.
Because Layer 4 devices enable you to establish priorities for network traffic based on application, you can assign a high priority to packets belonging to vital in-house applications such as Peoplesoft, with different forwarding rules for low-priority packets such as generic HTTP-based Internet traffic.
Layer 4 switches also provide an effective wire-speed security shield for your network because any company- or industry-specific protocols can be confined to only authorized switched ports or users. This security feature is often reinforced with traffic filtering and forwarding features.
If you have an existing network, there’s a 90% chance it’s Ethernet. If you’re installing a new network, there’s a 98% chance it’s Ethernet—the Ethernet standard is the overwhelming favorite network standard today.
Ethernet was developed by Xerox®, DEC®, and Intel® in the mid-1970s as a 10-Mbps (Megabits per second) networking protocol—very fast for its day—operating over a heavy coax cable (Standard Ethernet).
Today, although many networks have migrated to Fast Ethernet (100 Mbps) or even Gigabit Ethernet (1000 Mbps), 10-Mbps Ethernet is still in widespread use and forms the basis of most networks.
Ethernet is defined by international standards, specifically IEEE 802.3. It enables the connection of up to 1024 nodes over coax, twisted-pair, or fiber optic cable. Most new installations today use economical, lightweight cables such as Category 5 unshielded twisted-pair cable and fiber optic cable.
Ethernet signals are transmitted from a station serially, one bit at a time, to every other station on the network.
Ethernet uses a broadcast access method called Carrier Sense Multiple Access/Collision Detection (CSMA/CD) in which every computer on the network hears every transmission, but each computer listens only to transmissions intended for it.
Each computer can send a message anytime it likes without having to wait for network permission. The signal it sends travels to every computer on the network. Every computer hears the message, but only the computer for which the message is intended recognizes it. This computer recognizes the message because the message contains its address. The message also contains the address of the sending computer so the message can be acknowledged.
If two computers send messages at the same moment, a collision occurs, interfering with the signals. A computer can tell if a collision has occurred when it doesn’t hear its own message within a given amount of time. When a collision occurs, each of the colliding computers waits a random amount of time before resending the message.
The process of collision detection and retransmission is handled by the Ethernet adapter itself and doesn’t involve the computer. The process of collision resolution takes only a fraction of a second under most circumstances. Collisions are normal and expected events on an Ethernet network. As more computers are added to the network and the traffic level increases, more collisions occur as part of normal operation. However, if the network gets too crowded, collisions increase to the point where they slow down the network considerably.
Applications such as document imaging, video/multimedia production, and intranetworking are very demanding. They generate huge data files that often must be transferred between stations based on strict timing requirements. If such traffic is not transmitted efficiently, you end up with jerky video, on-screen graphics that take forever to load, or other irritating, debilitating problems.
These problems arise because in traditional LANs, only one network node transmits data at a time while all other stations listen. This works in conventional, server-based LANs where multiple workstations share files or applications housed on a central server. But if a network has several servers, or if it supports high-bandwidth, peer-to-peer applications such as videoconferencing, the one-station-at-a-time model just doesn’t work.
Ideally, each LAN workstation should be configured with its own dedicated LAN cable segment. But that’s neither practical nor affordable. A far more reasonable solution is a network designed to provide clear paths from each workstation to its destination on demand, whether that destination is another workstation or server.
Unlike bridges and routers, which process data packets on an individual, first-come, first-served basis, switches maintain multiple, simultaneous data conversions among attached LAN segments.
From the perspective of an end-user workstation, a switched circuit appears to be a dedicated connection-a direct, full-speed LAN link to an attached server or other remote LAN node. Although this technique is somewhat different from what a LAN bridge or router does, switching hubs are based on similar technologies.
Switching hubs that use bridging technologies are called Layer 2 switches-a reference to Layer 2 or the Data-Link Layer of the OSI Model. These switches operate using the MAC addresses in Layer 2 and are transparent to network protocols. Switches that use routing technologies are known as Layer 3 switches, referring to Layer 3—the Network Layer—of the OSI Model. These switches, like routers, represent the next higher level of intelligence in the hardware hierarchy. Rather than passing packets based on MAC addresses, these switches look into the data structure and route it based on the network addresses found in Layer 3. They are also dependent on the network protocol.
Layer 2 switches connect different parts of the same network as determined by the network number contained with the data packet. Layer 3 switches connect LANs or LAN segments with different network numbers.
If you’re subdividing an existing LAN, obviously you’re dealing with only one network and one network number, so you can install a Layer 2 switch wherever it will segment network traffic the best, and you don’t have to reconfigure the LAN. However, if you use a Layer 3 switch, you’ll have to reconfigure the segments to ensure that each has a different network number.
Similarly, if you’re connecting existing networks, you have to examine the currently configured network numbers before adding a switch. If the network numbers are the same, you need to use a Layer 2 switch. If they’re different, you must use a Layer 3 switch.
When dealing with multiple existing networks, you’ll find they usually use different network numbers. In this case, it’s preferable to use a Layer 3 switch (or possibly even a full-featured router) to avoid reconfiguring the network.
But what if you’re designing a network from scratch and can choose either type of switch? Your decision should be based on the expected complexity of your LAN. Layer 3 routing technology is well suited for complex networks. Layer 2 switches are recommended for smaller, less complex networks.
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