Black Box Explains...Multicasting video over a LAN: Use the right switch.
In KVM extension applications where you want to distribute HD video across a network, you need to understand how it works and what kind of networking equipment to use with... more/see it nowyour extenders.
Think of your network as a river of data with a steady current of data moving smoothly down the channel. All your network users are like tiny tributaries branching off this river, taking only as much water (bandwidth) as they need to process data. When you start to multicast video, data, and audio over the LAN, those streams suddenly become the size of the main river. Each user is then basically flooded with data and it becomes difficult or impossible to do any other tasks. This scenario of sending transmissions to every user on the network is called broadcasting, and it slows down the network to a trickle. There are network protocol methods that alleviate this problem, but it depends on the network switch you use.
Unicast vs. multicasting, and why a typical Layer 2 switch isn’t sufficient.
Unicasting is sending data from one network device to another (point to point); in a typical unicast network, Layer 2 switches easily support these types of communications. But multicasting is transmitting data from one network device to multiple users. When multicasting with Layer 2 switches, all attached devices receive the packets, whether they want them or not. Because a multicast header does NOT have a destination IP address, an average network switch (a Layer 2 switch without supported capabilities) will not know what to do with it. So the switch sends the packet out to every network port on all attached devices. When the client or network interface card (NIC) receives the packet, it analyzes it and discards it if not wanted.
The solution: a Layer 3 switch with IGMPv2 or IGMPv3 and packet forwarding.
Multicasting with Layer 3 switches is much more efficient than with Layer 2 switches because it identifies the multicast packet and sends it only to the intended receivers. A Layer 2 switch sends the multicast packets to every device and, If there are many sources, the network will slow down because of all the traffic. And, without IGMPv2 or IGMPv3 snooping support, the switch can handle only a few devices sending multicasting packets.
Layer 3 switches with IGMP support, however, “know” who wants to receive the multicast packet and who doesn’t. When a receiving device wants to tap into a multicasting stream, it responds to the multicast broadcast with an IGMP report, the equivalent of saying, “I want to connect to this stream.” The report is only sent in the first cycle, initializing the connection between the stream and receiving device. If the device was previously connected to the stream, it sends a grafting request for removing the temporary block on the unicast routing table. The switch can then send the multicast packets to newly connected members of the multicast group.
Then, when a device no longer wants to receive the multicast packets, it sends a pruning request to the IGMP-supported switch, which temporarily removes the device from the multicast group and stream.
Therefore, for multicasting, use routers or Layer 3 switches that support the IGMP protocol. Without this support, your network devices will be receiving so many multicasting packets, they will not be able to communicate with other devices using different protocols, such as FTP. Plus, a feature-rich, IGMP-supported Layer 3 switch gives you the bandwidth control needed to send video from multiple sources over a LAN.
Black Box Explains... KVM IP gateways
Just as a gate serves as an entry or exit point to a property, a gateway serves the same purpose in the networking world. It’s the device that acts as... more/see it nowa network entrance or go-between for two or more networks.
There are different types of gateways, depending on the network.
An application gateway converts data or commands from one format to another. A VoIP gateway converts analog voice calls into VoIP packets. An IP gateway is like a media gateway, translating data from one telecommunications device to another.
Gateways often include other features and devices, such as protocol converters, routers, firewalls, encryption, voice compression, etc. Although a gateway is an essential feature of most routers, other devices, such as a PC or server, can also function as a gateway.
A KVMoIP switch contains an IP gateway, which is the pathway the KVM signals use to travel from the IP network to an existing non-IP KVM switch. It converts and directs the KVM signals, giving a user access to and control of an existing non-IP KVM switch over the Internet. collapse
Black Box Explains... Multiplatform cabling environments.
When using a ServSwitch™ with multiple computer platforms, choosing which peripherals to use to control your diverse group of CPUs can be confusing. Because of the wide variation in connector... more/see it nowtypes and compatibilities, there is a hierarchy to follow when choosing your user station keyboard, monitor, and mouse.
1. If you have at least one Sun® computer in your application, you should use a Sun keyboard and mouse to control your CPUs.
2. If you have a mixture of PCs and Mac® computers, use your PC-style keyboard and mouse to control your CPUs. collapse
Black Box Explains...UTP cable and color drift.
UTP cable is often used with video or KVM extenders to extend the reach of a video signal. It’s popular for this application because it’s lightweight, easy to handle, and... more/see it nowinexpensive. But when you transmit video over long stretches of twisted-pair cable, you sometimes run into a phenomenon called color drift or color split.
Color drift shows up as that annoying colored shadow you occasionally see around objects on a video screen. It sometimes happens with UTP cable because the pairs of wire in the cable are twisted at slightly different rates to reduce crosstalk between pairs. Because of these differences between wire pairs, video signals for different colors often travel different distances before they reach the remote receiver. When one color signal arrives behind the others because its wire is longer, you get that red, green, or blue shadow around the objects on your video screen.
UTP cable varies widely by manufacturer, so before installing video extenders, it’s difficult to determine whether or not you’re going to have a color drift problem. You’re more likely to experience color drift with higher grades (CAT5e or CAT6) of cable, on longer cable runs, and on high-resolution screens.
If you experience color drift, there are several possible solutions. You can use a shorter length of cable, switch from CAT5e or CAT6 cable to CAT5 cable, use a lower screen resolution, or use a video skew compensator.
A video skew compensator removes color drift by delaying some color signals to compensate for differences in wire pairs. collapse
Black Box Explains...Digital Visual Interface (DVI) connectors.
DVI (Digital Video Interface) is the standard digital interface for transmitting uncompressed high-definition, 1080p video between PCs and monitors and other computer equipment. Because DVI accommodates both analog and digital... more/see it nowinterfaces with a single connector, it is also compatible with the VGA interface. DVI differs from HDMI in that HDMI is more commonly found on HDTVs and consumer electronics.
The DVI standard is based on transition-minimized differential signaling (TMDS). There are two DVI formats: Single-Link and Dual-Link. Single-link cables use one TMDS-165 MHz transmitter and dual-link cables use two. The dual-link cables double the power of the transmission. A single-link cable can transmit a resolution ?of 1920 x 1200 vs. 2560 x 1600 for a dual-link cable.
There are several types of connectors: DVI-D, DVI-I, DVI-A, DFP, and EVC.
DVI-D (digital). This digital-only interface provides a high-quality image and fast transfer rates between a digital video source and monitors. It eliminates analog conversion and improves the display. It can be used when one or both connections are DVI-D.
DVI-I (integrated). This interface supports both digital and analog RGB connections. It can transmit either a digital-to-digital signal or an analog-to-analog signal. It can be used with adapters to enable connectivity to a VGA or DVI-I display or digital connectivity to a DVI-D display. If both connectors are DVI-I, you can use any DVI cable, but DVI-I is recommended.
DVI-A (analog) This interface is used to carry a DVI signal from a computer to an analog VGA device, such as a display. If one connection is DVI and the other is VGA HD15, you need a cable or adapter with both connectors.
DFP (Digital Flat Panel) was an early digital-only connector used on some displays.
EVC (also known as P&D, for Plug & Display), another older connector, handles digital and analog connections.
Black Box Explains...Digital Visual Interface (DVI) and other digital display interfaces.
There are three main types of digital video interfaces: P&D, DFP, and DVI. P&D (Plug & Display, also known as EVC), the earliest of these technologies, supports both digital and... more/see it nowanalog RGB connections and is now used primarily on projectors. DFP (Digital Flat-Panel Port) was the first digital-only connector on displays and graphics cards; it’s being phased out.
There are different types of DVI connectors: DVI-D, DVI-I, DVI-A, DFP, and EVC.
DVI-D is a digital-only connector. DVI-I supports both digital and analog RGB connections. Some manufacturers are offering the DVI-I connector type on their products instead of separate analog and digital connectors. DVI-A is used to carry an analog DVI signal to a VGA device, such as a display. DFP, like DVI-D, was an early digital-only connector used on some displays; it’s being phased out. EVC (also known as P&D) is similar to DVI-I only it’s slightly larger in size. It also handles digital and analog connections, and it’s used primarily on projectors.
All these standards are based on transition-minimized differential signaling (TMDS). In a typical single-line digital signal, voltage is raised to a high level and decreased to a low level to create transitions that convey data. TMDS uses a pair of signal wires to minimize the number of transitions needed to transfer data. When one wire goes to a high-voltage state, the other goes to a low-voltage state. This balance increases the data-transfer rate and improves accuracy. collapse
Black Box Explains... Plasma vs. LCD Screens
When deciding whether to use plasma or liquid crystal diode (LCD) displays for your applications, you need to consider many factors. Both provide brilliant color, sharp text contrast, and crystal-clear... more/see it nowimages. But the way in which plasma and LCD screens process and display incoming video/computer signals is markedly different.
Compare and contrast.
Both plasma and LCD technology provide stark enough contrasts to make displays sharp and pleasing. But when it comes to contrast output, plasma technology outperforms LCD screens. Some plasma displays have a 3000:1 contrast ratio, which is the measure of the blackest black compared to the whitest white. LCDs use electric charges to untwist liquid crystals, thereby blocking light and emitting darker pixels. Despite this process, LCD displays dont produce more than a 1000:1 contrast ratio.
Clarity thats light waves ahead.
Pixels contain enough information to produce every color in the spectrum. Because plasmas use each and every pixel on their screens, color information is reproduced more accurately. Plasma screens display moving images with remarkable clarity, though burn-in can be an issue. For displays with lots of light and dark imagery, plasma panels provide excellent performance with their high-contrast levels, color saturation, and overall brightness.
LCD displays, on the other hand, manipulate light waves and reproduce colors by subtracting colors from white light. Though this makes it more difficult to maintain color accuracy and vibrancy compared to plasma screens, LCDs have an advantage with their higher-than-average number of pixels per square inch. These additional pixels make LCD technology better at displaying static images from computers or VGA sources in full-color detail. Plus, theres no flicker and very little screen burn-in.
Applications with large amounts of data—such as those found on spreadsheets—display particularly well on LCD monitors.
Brilliant displays that go on and on.
With LCD screens, there are essentially no parts to wear out. LCD screens last as long as their backlights do, with displays lasting, on average, 50,000–75,000 hours. Thats why LCD screens are especially good for long-term applications, such as digital signage or displays that require around-the-clock use.
Plasma screens, however, use a combination of electric currents and noble gases (argon, neon, and xenon) to produce a glow, which in turn yields brilliant color. The half-life of these gases, however, is only around 25,000 hours. The glow they produce grows dimmer over time.
The right angle can make all the difference.
Plasmas light every pixel on the screen, making the brightness on the screen consistent and giving plasmas the edge when it comes to viewing angles. In fact, plasma screens have as much as a 160° viewing angle compared to LCDs. This makes viewing the images on the screen easier to see from a variety of angles. In doing so, however, plasmas consume much more power.
LCDs display at 130–140° angles, but their use of fluorescent backlighting requires much less power to operate than plasmas. This also makes LCDs less prone to burn-in or ghosting of images.
Black Box Explains...USB 2.0 and USB OTG.
The Universal Serial Bus (USB) hardware (plug-and-play) standard makes connecting peripherals to your computer easy.
USB 1.1, introduced in 1995, is the original USB standard. It has two data rates:... more/see it now12 Mbps for devices such as disk drives that need high-speed throughput and 1.5 Mbps for devices such as joysticks that need much lower bandwidth.
In 2002, a newer specification, USB 2.0, or Hi-Speed USB 2.0, gained wide acceptance in the industry. This version is both forward- and backward-compatible with USB 1.1. It increases the speed of the peripheral to PC connection from 12 Mbps to 480 Mbps, or 40 times faster than USB 1.1!
This increase in bandwidth enhances the use of external peripherals that require high throughput, such as CD/DVD burners, scanners, digital cameras, video equipment, and more. USB 2.0 supports demanding applications, such as Web publishing, in which multiple high-speed devices run simultaneously. USB 2.0 also supports Windows® XP through a Windows update.
An even newer USB standard, USB On-The-Go (OTG), is also in development. USB OTG enables devices other than a PC to act as a host. It enables portable equipment—such as PDAs, cell phones, digital cameras, and digital music players—to connect to each other without the need for a PC host.
USB 2.0 specifies three types of connectors: the A connector, the B connector, and the Mini B connector. A fourth type of connector, the Mini A (used for smaller peripherals such as mobile phones), was developed as part of the USB OTG specification. collapse
Black Box Explains…HDMI
The High-Definition Multimedia Interface (HDMI®) is the first digital interface to combine uncompressed high-definition video, up to eight channels of uncompressed digital audio, and intelligent format and command data in... more/see it nowa single cable. It is now the de facto standard for consumer electronics and high-definition video and is gaining ground in the PC world.
HDMI supports standard, enhanced, and high-definition video. It can carry video signals at resolutions beyond 1080p at 60 Hz (Full HD) up to 4K x 2K (4096 x 2160) as well as 3D TV.
HDMI also provides superior audio clarity. It supports multiple audio formats from standard stereo to multichannel surround sound.
HDMI offers an easy, standardized way to set up home theaters and AV equipment over one cable. Use it to connect audio/video equipment, such as DVD players, set-top boxes, and A/V receivers with an audio and/or video equipment, such as a digital TVs, PCs, cameras, and camcorders. It also supports multiple audio formats from standard stereo to multichannel surround sound. Plus it provides two-way communications between the video source and the digital TV, enabling simple remote, point-and-click configurations.
NOTE: HDMI also supports HDCP (High-bandwidth Digital Content Protection), which prevents the copying of digital audio and video content transmitted over HDMI able. If you have a device between the source and the display that supports HDMI but not HDCP, your transmission won't work, even over an HDMI cable.
HDMI offers significant benefits over older analog A/V connections. It's backward compatible with DVI equipment, such as PCs. TVs, and other electronic devices using the DVI standard. A DVI-to-HDMI adapter can be used without a loss of video quality. Because DVI only supports video signals, no audio, the DVI device simply ignores the extra audio data.
The HDMI standard was introduced in December 2002. Since then, there have been a number of versions with increasing bandwidth and/or transmission capabilities.
With the introduction of HDMI (June 2006), more than doubled the bandwidth from 4.95 Gbps to 10.2 Gbps (340 MHz). It offers support for 16-bit color, increased refresh rates, and added support for 1440p WQXGA. It also added support for xvYCC color space and Dolby True HD and DTS-HD Master Audio standards. Plus it added features to automatically correct audio video synchronization. Finally, it added a mini connector.
HDMI 1.3a (November 2006), HDMI 1.3b (March 2007, HDMI 1.3b1 (November 2007), and 1.3c (August 2008) added termination recommendations, control commands, and other specification for testing, etc.
HDMI 1.4 (May 2009) increased the maximum resolution to 4Kx 2K (3840 x 2160 p/24/25/30 Hz). It added an HDMI Ethernet channel for a 100-Mbps connection between two HDMI devices. Other advancements include: an Audio Return Channel, stereoscopic 3D over HDMI (HDMI 1.3 devices will only support this for 1080i), an automotive connection system, and the micro HDMI connector.
HDMI 1.4a (March 2010) adds two additional 3D formats for broadcast content.
HDMI 2.0 (August 2013), which is backwards compatible with earlier versions of the HDMI specification, significantly increases bandwidth up to 18 Gbps and adds key enhancements to support market requirements for enhancing the consumer video and audio experience.
HDMI 2.0 also includes the following advanced features:
Resolutions up to 4K@50/60 (2160p), which is four times the clarity of 1080p/60 video resolution, for the ultimate video experience.
Up to 32 audio channels for a multi-dimensional immersive audio experience.
Up to 1536Hz audio sample frequency for the highest audio fidelity.
Simultaneous delivery of dual video streams to multiple users on the same screen.
Simultaneous delivery of multi-stream audio to multiple users (up to four).
Support for the wide angle theatrical 21:9 video aspect ratio.
Dynamic synchronization of video and audio streams.
CEC extensions provide more expanded command and control of consumer electronics devices through a single control point.
Standard HDMI Cable: 1080i and 720p
Standard HDMI Cable with Ethernet
Automotive HDMI Cable
High Speed HDMI Cable: 1080p, 4K, 3D and Deep Color
High Speed HDMI Cable with Ethernet
There are four HDMI connector types.
Type A: 19 pins. It supports all SDTV, EDTV, and HDTV modes. It is electrically compatible with single-link DVI-D. HDMI 1.0 specification.
Type B: 29 pins. Offers double the video bandwidth of Type A. Use for very high-resolution displays such as WQUXGA. It's electronically compatible with dual-link DVI-D. HDMI 1.0 specification.
Type C Mini: 19 pins. This mini connector is intended for portable devices. It is smaller than Type A but has the same pin configuration and can be connected to Type A cable via an adapter or adapter cable. Type C is defined in HDMI 1.3.
Type D Micro: 19 pins. This also has the 19-pin configuration of Type A but is about the size of a micro-USB connector. Type D is defined in HDMI 1.4.
Recently, HDMI Licensing, LLC announced that all able would be tested as either Standard or High-Speed cables. Referring to cables based on HDMI standard (e.g. 1.2, 1.3 etc.) is no longer allowed.
Standard HDMI cable is designed for use with digital broadcast TV, cable TV, satellites TV, Blu-ray, and upscale DVD payers to reliably transmit up to 1080i or 720p video (or the equivalent of 75 MHz or up to 2.25 Gbps).
High-Speed HDMI reliably transmits video resolutions of 1080p and beyond, including advanced display technologies such as 4K, 3D, and Deep Color. High-Speed HDMI is the recommended cable for 1080p video. It will perform at speeds of 600 MHz or up to 18 Gbps, the highest bandwidth urgently available over an HDMI cable.
HDCP copy protection
HDMI also supports High-bandwidth Digital Content Protection (HDCP), which prevents the copying of content transmitted over HDMI cable. If you have a device between the source and the display that supports HDMI but not HDCP, your transmission won’t work, even over an HDMI cable.
Additional resources and licensing information is available at HDMI.org.
Black Box Explains...Stream mode vs. burst mode/prompt mode.
Computers and mice must communicate with each other in order to operate properly. Most computers and mice communicate via a method called “stream mode”—as a mouse is being moved, it... more/see it nowsends the coordinates of its new position in a constant stream of information.
However, some computers communicate via a method known as “burst” or “prompt” mode. With this method, the mouse holds its data until the CPU sends a request (or “prompt”) for it. This mode of communication presents a problem for many KVM switches, as they normally pass along mouse coordinates in a stream mode. This results in a CPU receiving data when it isn’t expecting it, and the mouse simply won’t function properly.
All ServSwitch™ products contain support for stream-mode CPUs, and several ServSwitch products support both stream and burst/prompt modes. Call our FREE Tech Support about requirements for your application. collapse